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๐ŸŽฎ Unity Technical Artists - Open Call โœจ

Work from home Full-time role Hiring

Are you the kind of creator who loves sitting at the intersection of art, tools, shaders, performance, and gameplay feel? Indie Games Startup is inviting Technical Artists who specialize in Unity to join our Creator Community: a portfolio-first space where talented teams build prototypes and vertical slice candidates, sharpen their craft, and create standout games together. โœจ Who you are: ๐Ÿ› ๏ธ Building Unity tools, editor workflows, and art pipelines โœจ Creating shaders, materials, VFX, lighting, and visual polish โšก Optimizing scenes, assets, prefabs, animation, and runtime performance ๐ŸŽจ Helping artists and designers bring ideas into-engine cleanly ๐Ÿค Collaborating across art, design, animation, and engineering What youโ€™ll get: ๐Ÿ› ๏ธ A clear pipeline: Prototype โ†’ Pre-production โ†’ Vertical Slice ๐ŸŽฏ Feedback, practice, and real projects to help you level up ๐Ÿค Collaboration with ambitious indie teams ๐Ÿ“ฃ Optional showcases and case studies that can strengthen your portfolio ๐ŸŒ A chance to create exciting portfolio-ready games in a structured creative environment ๐Ÿง‘ An actual human will interview you, not an AI - and no AI will screen you first ๐Ÿง‘ Important clarity:

  • If a project is later sponsored, any commercial work happens under separate agreements, with built-in profit-sharing for all contributors

Headline: ๐ŸŽฎ Unity Technical Artists Open Call | Creator Community Description: Portfolio-first Unity technical art collaboration at IGS โœจ

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